Diverse array of class abilities, Movement mechanics mix things up, Stylish character customization, Multiplayer matches can be intense and exciting.
AI allies and enemies are erratic and unrealistic, Online games suffer intermittent lag, Movement inconsistency is frustrating, Visual shortcomings make things look blurry, Only eight core maps.
On the lively and intriguing battlefields of Brink, technical deficiencies and design issues can be as deadly as enemy soldiers....
An online shooter needs variety, depth, and addictiveness to succeed over the long term. Brink might find a niche with some hardcore fans, but it isn’t for everyone. I'd love to see more of the parkour gameplay, but one mechanic isn't enough to carry a...
It’s not that Brink is a bad game. I actually found it to be fun to play, it’s just not executed as well as it could have been. When you watch the trailers it is easy to get excited about what it could have been, but then you play it and realize it fal...
Abstract: Brink is a team objective FPS from the developers at Splash Damage, with a heavy multiplayer focus ala Left 4 Dead or Shadowrun. While there are campaign missions, the game is clearly designed to be played with other people, and if you choose to play o...
Abstract: Call of Duty has been a damn good FPS series over the years, but let's face it: it's never been big on promoting teamwork when playing online. Everyone fights for themselves, and the things that most Call of Duty players primarily care about - kill/...
Abstract: The first time I played Halo, it really irritated me that melee attacks were so powerful. It's actually better to smack an opponent with a pistol than to shoot him in the face with it. How stupid is that? But eventually, I got it: Halo's unusual elemen...
Abstract: Brink begins with a 40 minute long tutorial video, which you're coaxed into watching with the promise of 1000 experience points, yet rather quickly realise is utter shambles and really needs a 'Show, Don't Tell' sticker slapped on it. Actually, we're m...
Abstract: Am 24. Februar konnten wir das neue Multiplayer-Shooter-Erlebnis „Brink“ von Splash Damage und Bethesda Softworks ausgiebig anspielen. Was dieses Game so wohlwollend von anderen Spielen wie „Bulletstorm“ und „Team Fortress 2“ abhebt, haben wir hier in ...